LET ME TALK ABOUT DURANT SOME MORE.
Durant (F) @ Life Orb
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Iron Head
- Hone Claws
With this build, Durant has an Attack stat of 618 as soon as she hits the field. After one Hone Claws to correct the accuracy drop, her attack becomes 927. She’s already very fast, with a Speed stat on par with Infernape. And now with Superpower, there isn’t a Pokemon in the game Durant can’t hit for at least neutral damage, and right away take a huge bite out of their health.
Superpower suddenly turns Durant from an underused danger to a serious threat, and I can’t wait to start abusing her.
Durant gets Superpower as a Tutor move in BW2.
Just running some numbers on a whim; put together a Durant set.
Durant @ Choice Scarf
6 HP, 252 Atk, 252 Spd
Jolly/Adamant nature (+Spd/Atk, -SAtk)
- Iron Head
- Rock Smash
I don’t like using Rock Smash either, but it’s either that or Thunder Fang, and opting for Thunder Fang means Durant can’t do a damn thing against Magnezone or Steelix, the former of which is a big problem with Magnet Pull. At any rate…
There are a lot of variables you could tamper with here, but with Hustle and a Choice Scarf, Durant becomes a living bullet. One of its stats will hit 522, depending on which nature you pick (I would probably go with Adamant myself, since there are only so many reasons you could need to be that damn fast). The only downside is the accuracy of all these moves goes down to just 80% thanks to Hustle, which can be a big deal in a difficult situation.
I should probably find a spot on my team for this thing, or else this crush I have on it will just come off as weird.